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Answer by Benproductions1
Given my comment, this is the appropriate answer :) http:/lmgtfy.com?q=Unity+Editor+Prefab
View ArticleAnswer by umangindianic
Clone object is an Instance of an Object. It is a same copy of an object. By the way of Instantiate clone must be created after the object name. If you don't want to use that prefab. so, you can create...
View ArticleAnswer by zacaj
Object prefabRoot = PrefabUtility.GetPrefabParent (obj); GameObject o=null; if (prefabRoot != null) { o=(GameObject)PrefabUtility.InstantiatePrefab (prefabRoot);...
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