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Channel: Answers for "Changing prefab does not affect clone of instance"
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Answer by Benproductions1

Given my comment, this is the appropriate answer :) http:/lmgtfy.com?q=Unity+Editor+Prefab

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Answer by umangindianic

Clone object is an Instance of an Object. It is a same copy of an object. By the way of Instantiate clone must be created after the object name. If you don't want to use that prefab. so, you can create...

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Answer by zacaj

Object prefabRoot = PrefabUtility.GetPrefabParent (obj); GameObject o=null; if (prefabRoot != null) { o=(GameObject)PrefabUtility.InstantiatePrefab (prefabRoot);...

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